Software Engineer - Lifecycle Collaboration Software (DI - SW)
As a Software Engineer in our LCS Organization, you will:
Design, develop, modify, and implement software programming for products (both internal and external) with focus on surpassing customers expectations by achieving high quality and on time delivery. Be responsible for ensuring the overall functional quality of the released product on all required platforms and mechanism. You must have an ability to understand complex products, solutions, and problems. You will create, document, and execute software designs which may involve complicated workflows or multiple product areas. You will work with general supervision on complex projects with latitude for independent judgment. Further information on responsibilities and requirements can be found below.
Responsibilities
Contributes individually or in a team as needed to meet the requirements of various software projects.
Maintains existing software code and resolves customer and internally reported problems.
Able to write clean, robust and maintainable code to minimize the cost of defects over time.
Works with customers to understand and improve existing code for their area.
Follows the various steps in the SDLC process including writing design documents and coding.
Required Knowledge/Skills, Education, and Experience
Bachelors or Masters degree in Computer Science, Engineering, or other numerate discipline from a reputed institute.
Must have a strong knowledge of C++ (1-5 years of experience).
Knowledge of advanced data structures, object oriented analysis and design.
Must have demonstrated skills in design and programming. (1-5 years of experience)
Ability to continually improve and learn new areas.
Ability to work well in a team.
Proactive.
Easy to get along with.
Capable of independent work as well as collaborative development.
Preferred Knowledge/Skills, Education, and Experience
Product development experience will be a plus, as will familiarity with the software development life cycle.
Experience in OpenGL, WebGL, Direct3D or programmable shaders will be a plus, preferably with some experience in high end visualization toolkits / software.
Organization: Digital Industries
Company: Siemens Industry Software Inc.
Experience Level: Experienced Professional
Job Type: Full-time
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